Seasonal Events
This page is the event hub for NapMC seasons.
Season Structure
- Each season runs for 4 weeks (28 days).
- The Final Fight is the season finale at the end of week 4.
- There is a 1-week break after Final Fight before the next season begins.
- In-game this is shown by
/seasonas the next season start time.
- In-game this is shown by
Time Zone and Warnings
- Event times are based on the server's configured timezone (Eastern Time by default).
- Most events send warnings at:
- 24 hours before
- 10 minutes before
- Season opening uses bigger warnings:
- 3 days before
- 1 day before
- 10 minutes before
Core Timeline (Default)
All timestamps are relative to SeasonStart.
- Season Opening:
SeasonStart(12:00) - Custom Items + Runes Unlock:
SeasonStart + 7 days(12:00) - End Opens:
SeasonStart + 14 days(12:00) - Monstrous Gauntlet: week 3 Saturday (12:00 to 16:00, 4 hours)
- Final Fight:
SeasonStart + 28 days(12:00) - Next Season Start: Final Fight time + 1 week
Weekly Rotation
- Monday: Exact Tracking Day (24h)
- Tuesday: No Tracking Day (24h)
- Wednesday: Hearts Multiplier (24h)
- Thursday: Exact Tracking Day (24h)
- Friday: No Tracking Day (24h)
- Saturday: event slot (Gauntlet in week 3)
- Sunday: Rune Multiplier after key milestones
Event Subpages
- Server Opening
- Exact Tracking Day
- No Tracking Day
- Hearts Multiplier
- Rune Multiplier
- Custom Items + Runes Release
- End Opens
- Monstrous Gauntlet
- Final Fight
Checking Live Times
- Use
/seasonin-game for current-season timestamps. - Use Discord events for reminders and timezone-local display.